<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Dodge Da Bullets! Devlog - itch.io</title><link>https://heatoom.itch.io/dodge-da-bullets</link><description>Try to dodge all of the bullets in this fun, simple, and chaotic game.</description><item><guid>https://heatoom.itch.io/dodge-da-bullets/devlog/1473301/forgotten-features</guid><title>Forgotten Features!</title><link>https://heatoom.itch.io/dodge-da-bullets/devlog/1473301/forgotten-features</link><pubDate>Mon, 30 Mar 2026 02:32:40 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2NDA0MzM1LnBuZw==/400x224%23c/yXtigV.png"/><p>Hey! I just added two features to my game(As you can tell from the cover)! The first is the ability to quit, and the second is high score saving between plays. For quitting I figured I didn&#039;t need it...</p>]]></description></item><item><guid>https://heatoom.itch.io/dodge-da-bullets/devlog/1472458/game-finished</guid><title>Game finished!</title><link>https://heatoom.itch.io/dodge-da-bullets/devlog/1472458/game-finished</link><pubDate>Sun, 29 Mar 2026 02:52:05 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2MzgyMDQ1LnBuZw==/400x224%23c/swc8ol.png"/><p>In my opinion the game is done. I haven&#039;t added any major updates but the sfx are done and honestly scaling being the last thing really just needs playtesting. In the end I might not even add scaling...</p>]]></description></item><item><guid>https://heatoom.itch.io/dodge-da-bullets/devlog/1471533/game-almost-finished</guid><title>Game almost finished!</title><link>https://heatoom.itch.io/dodge-da-bullets/devlog/1471533/game-almost-finished</link><pubDate>Sat, 28 Mar 2026 02:35:38 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2MzY0MDg3LnBuZw==/400x224%23c/LkKtb6.png"/><p>A few bugs I left in last time are fixed two player fully works and the game is almost done! Notes: The help screen was update for two player The triangle enemies in two player mode will go after both...</p>]]></description></item></channel></rss>